![]() The Spirit World is the only source of Wispy Cotton, Disturbed Cotton, Mellifluous Hunger the materials needed to make Dream Weavers. Also Brews of Flowing Spirit can only be made in the Spirit World. Very few things can pass into, or return from the Spirit World, keep this in mind when heading there (Icy Needle always stay in the inventory). Wispy Cotton, Disturbed Cotton, Mellifluous Hunger and Brews of Flowing Spirit can pass from the Spirit World to the Real World but not the other way. Two important things to note: Circle magic does not function in the Spirit World; and Endermen cannot enter the Spirit World. ![]() Eating an Apple of Sleeping will also allow entry to the Spirit World, but it will always result in a nightmare. When a witch enters the spirit world, almost all of their gear will stay behind, being restored when they awaken. Use a chest if this sounds scary! A witch will always return from the Spirit World when they die (without consequence), they may also return earlier by using an Icy Needle on themselves to wake themselves up. Gear from the spirit world will stay there, being replaced by the witches normal gear when they awaken. If the sleeping body of a witch is killed, this will also force the witch to awaken. ![]() A ghost player can return to the Spirit world using an Icy Needle, when their time expires or if they die. A ghost player can kill their sleeping body (causing them to awaken). ![]() To cause a demonic nightmare, a Brew of Sleeping must be drunk near to a Dream Weaver of Nightmares, a Flowing Spirit Pool and a beating Demon Heart. Fire and another heart increases the chance of the nightmare. |