Structures

Various structures will be generated in worlds. These include:
  • Stone circles where witches meet at night
  • An apothecary and shop in villages to buy witchcraft ingredients from
  • Strawmen, pagan idols that tend to attract zombies
  • Abandoned shacks
  • Hobgoblin huts
  • Town Walls
  • Town Keeps
  • Village Book shoppes
  • Village witch huts

There are config file options for enabling or disabling specific structures, as well as configuring their frequency and the types of spawners below the wicker man.

As of witchery 0.23 villages may grow in size and appear in more biomes. There are configuration options for controlling this too.