![]() WeaknessesContrary to many popular beliefs, the only way to kill a vampire is with fire, either by burning them or by exposing them to sunlight (which instantly incinerates them). Other than this, there are very few known ways to slay a vampire although attacks from other vampires, werewolves and other very powerful creatures, seem to be some of them. Vampires have an aversion to garlic, a common defense against vampires is to create garlands of garlic bulbs and hang them around ones home. Vampires shy away from garlic, and cannot touch the garlands. Vampires will die almost instantly in the sun. After level 5, blood can be used to offset this a little. Vampire players must respect this! If out in the open at night, take a clock! A vampire player must be aware of their respawn point, respawning in the sun will have quite negative consequences! After respawning the instant death will be deactivated just long enough to find shelter, the player will be on fire though, so speed is important. There is a configuration setting that allows the items from a dead vampire player to not despawn for an extended period, in part to compensate for the difficulty in recovering them during the day. By default these items will have a 12 minute despawn protection (up from the default 5 minutes). Growing in power
Leveling requires following what is described in the book called Observations of an Immortal. ![]() Vampire powers (other than Drink) consume Blood, the blood bar is shown either on the left or right of the screen and is red when filled. When fully gray you have no blood left and you will not be able to use activated powers and hunger will not get replenished. When all hunger bars are gone the player will get significant debuffs on move speed, damage and dig speed. When looking at a creature with blood the amount of blood they have will be shown below the cross-heir at the center of the screen. Remember going below 50% will always hurt the victim, even if sleeping or transfixed (causing them to wake up and call the guards). Right-clicking when the drink power is selected will try to drink from the creature the player is looking at, generally holding right-click is necessary to bite. Vampires can go "vegetarian" by drinking only from animals, although this will always damage them and the player will not be able to fill their blood bar all the way. A player may become a vampire in one of two ways, the first, and easiest, is for a level 9 vampire player to drain them of blood, then give them a Glass Goblet containing their blood, which the player must drink. The second more complex way is outlined in the book Observations of an Immortal, and requires the reading of that book, the creation of a ritual and ultimately a demonic pact. While not common, it is possible for a vampire to become a lycanthope. Such a creature gains most of the strengths of both species, but cannot use vampire powers when in wolf or wolfman form. Also feeding on creatures as a wolf, will not recover hunger, drinking blood remains the only way. The player also becomes weak to silver, and can be killed by silver in addition to fire, sunlight, etc.. Finally the maximum blood such a character can store is reduced by about a third. Server owners and modpack creators can prevent vampire/werewolf hybrids being created by setting the config option: B:AllowVampireWerewolfHybrids=false Vampire HuntersCreating a too low reputation in a village and being a vampire, may result in the village calling on the services of Vampire Hunters. Curing vampirismLike any curse, a high level witch can perform a Rite of Remove Curse on the player, although they must be standing in the circle for it to work. Other than this, only the source of the affliction can perhaps cure it. The Dagger/Orb of Sacrifice from Blood Magic, will drain a vampire player's Blood pool instead of taking their life. Fire protection magic from other mods, may result in immunity to fire at the cost of being vulnerable to all other forms of damage (sunlight always kills instantly!). |